CP 9.7 - Simple harmonic motion
Simple harmonic motion is governed by an acceleration directed towards equilibrium and proportional to displacement. You will solve its differential equation, use initial displacement and velocity, and connect the solution to amplitude, period, speed and turning points.
Acceleration towards equilibrium
If you double an oscillator's starting displacement, does it take twice as long to complete a cycle? In ideal simple harmonic motion, the larger displacement produces a proportionally larger restoring acceleration. The oscillation gets larger, but its period stays the same.
You already know
For displacement , velocity is and acceleration is . A dot means differentiation with respect to time. The homogeneous equation has purely imaginary auxiliary roots and sine/cosine solutions.
Choose the equilibrium position as , with a fixed positive direction. At , the acceleration must be negative; at , it must be positive. A positive proportionality constant alone would accelerate the particle away from equilibrium.
Simple harmonic motion
A particle moves with simple harmonic motion when its acceleration is proportional to its displacement from a fixed equilibrium position and directed towards that position:
Here is the angular frequency, measured in radians per unit time. The displacement is measured from equilibrium, which need not be the physical origin used in a question.
For example, has , not . The equation is not simple harmonic motion: its acceleration points away from equilibrium. At equilibrium, acceleration is zero, but velocity can be at its greatest magnitude.
Key idea
The minus sign supplies the restoring direction; the coefficient supplies . Zero acceleration at equilibrium does not mean the particle stops there.
Distinguish angular frequency from its square in the next check.
Solving from displacement and velocity
The auxiliary equation has roots . Therefore the real displacement solution contains two independent trigonometric terms.
Displacement and velocity in simple harmonic motion
In particular, and .
Not in the formula booklet: learn it.
The velocity condition fixes through a factor of . It is not generally equal to itself.
Worked example 1: release from rest
Question. Solve , given , .
Plan. Write the general solution with , differentiate, then apply both conditions.
Why does release from rest remove the sine term? At , the cosine term contributes no velocity, while the sine term contributes .
Answer. .
Check. , and the displacement and velocity conditions both hold.
Worked example 2 changes only the initial velocity. A sine term is now needed to set the starting direction and speed.
Worked example 2: an initial push
Question. Solve , given , .
Plan. Use the same general solution and replace only the velocity condition.
Why include both terms? The particle is not starting at a turning point, so a pure cosine about cannot fit the data.
Answer. .
Check. , which gives , and differentiating again gives .
The sign of the initial velocity matters: positive velocity means movement in the chosen positive direction, not movement away from equilibrium in every situation.
Watch out
Wrong: set in Example 2. Right: use , so . Differentiate before applying a velocity condition.
Change both initial numbers in the matched calculation.
Amplitude, period and maximum speed
The coefficients of a mixed sine-and-cosine solution are not its amplitude. Combine them into one shifted cosine to see the displacement's full range.
For , write . Expansion gives , , hence . Choose in the quadrant determined by both signs, not from a tangent ratio alone.
Motion quantities
For a non-zero SHM solution of amplitude ,
Also,
Not in the formula booklet: learn it.
The speed identity follows by squaring and , then using . It gives speed magnitude; the direction must come from the motion or the sign of .
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