P4 7.4–P4 7.6 - Position vectors and lines
Use position vectors to find displacements and distances, then describe a straight line with a vector equation. Decide whether lines coincide, are parallel, intersect or are skew by checking their directions and all three coordinates.
Displacement from position vectors
Two lines in space can have different directions and still miss each other. How can coordinates distinguish a genuine intersection from an apparent crossing in a drawing? First we need a way to locate points and describe the journeys between them.
Position vector
The position vector of a point is , measured from a chosen origin . If has coordinates , then its position vector is .
A point and a vector are related but different objects: locates a point, while describes the displacement from the origin. A free arrow can be translated without changing it; a position vector specifically starts at the chosen origin.
Following to and then to reaches . Therefore .
Displacement between points
Subtract the starting position from the finishing position. This result is not printed in the P1–P4 formula booklet: learn it.
The displacement does not depend on where we choose the origin, because an equal shift in both position vectors cancels in their difference.
Worked example 1: from A to B
Question. Points and have coordinates and . Find .
Plan. Subtract A's position from B's, component by component.
Answer. .
Check. Adding this displacement to A's position gives , B's position.
Change only the journey's direction. The coordinates stay the same, but the subtraction reverses.
Worked example 2: from B to A
Question. For the same points, find .
Plan. The finishing point is now A, so subtract B's position from A's.
Answer. .
Check. , so the outward and return journeys cancel.
Reversing the order reverses the arrow, while leaving its length unchanged.
Watch out
is , not . The sum joins two journeys from the origin; it does not give the journey from A to B.
Identify the finishing point before calculating.
Distance between points
The distance between two points is the magnitude of their displacement vector.
Pythagoras combines the perpendicular coordinate changes. For and , the result is symmetric: swapping A and B reverses each change, but squaring removes the signs.
Distance in three dimensions
Distance is a nonnegative scalar, equal to zero precisely when the points coincide. This formula is not printed in the P1–P4 formula booklet: learn it.
Two dimensions are the case with no change in the third coordinate.
Worked example 3: a journey in one horizontal plane
Question. Find the distance between and .
Plan. Find the three changes; the z-change is zero.
Answer. units.
Check. Both points lie in the plane . The horizontal displacement is a -- right-angled triangle.
Change only B's z-coordinate. The horizontal journey is unchanged, and there is now an additional perpendicular rise.
Worked example 4: adding a vertical change
Question. Find the distance between and .
Plan. Combine the same horizontal displacement with the new z-change .
Answer. units.
Check. The horizontal length was , so a second use of Pythagoras gives .
This two-stage check explains the three-dimensional distance formula rather than merely substituting into it again.
Watch out
Distance is neither the sum of component changes nor the displacement vector itself. The vector has three signed entries; its length is the single number .
Give a scalar length for this journey.
Vector line equations
A straight line is determined by a point on it and a nonzero direction vector.
Starting at position , move any real multiple of . Every resulting point lies on the line in direction , and every point on that line can be reached this way.
Vector equation of a line
Here is the position vector of a general point. For distinct points with positions and , another useful form is
These line forms are not printed in the P1–P4 formula booklet: learn them.
In the two-point form, gives the first point and the second. Restricting gives the segment between them; unrestricted real gives the whole line. A parameter is not automatically time.
The same line has many vector equations: you can choose a different point on it or multiply its direction vector by any nonzero scalar. To test a point, one single parameter value must produce all its coordinates.
Worked example 5: a line through two points
Question. Find a vector equation of the line through and . Determine whether lies on it.
Plan. Use as the direction, then test P in all three component equations.
For P, gives . Then
Answer. The displayed equation describes the line, and P lies on it.
Check. Setting gives A and gives B. Also , so the membership result agrees with parallel displacements.
Continue this lesson.
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