P1, Q1 - Mechanical quantities and modelling
Use SI units consistently and describe a journey using position, displacement, distance, velocity, speed and acceleration. You will also choose modelling assumptions that keep the information needed for a particular question.
SI quantities and consistent units
A car travels along a straight road for at , then returns along the same route at . Why is its average speed , rather than ? First make sure the numbers and units describe the quantities you intend to calculate.
You already know
A rate compares two quantities by division. Multiplying both the numerator and denominator of a fraction by the same non-zero number leaves its value unchanged. Keep the units alongside a conversion so that you can see which units cancel.
Italic may denote displacement in an equation; upright denotes the unit second. Read the role as well as the letter.
The SI base quantities needed in mechanics are length, time and mass, measured in metres, seconds and kilograms. A measurement is a number together with its unit: changing the unit changes the number, not the physical quantity. For example, , and tonne is . These conversions are not in the formula booklet: learn them.
Base and derived units
A base unit measures a fundamental quantity. A derived unit combines base units. Velocity and speed use ; acceleration uses . The notations and mean the same unit.
An acceleration of means a velocity change of each second. It does not mean a distance of travelled each second squared.
| Quantity | SI unit | Distinction to remember |
|---|---|---|
| Length | Metre | |
| Time | Second | |
| Mass | Retained even in a particle model | |
| Force, including weight | Newton | |
| Moment of a force | Force multiplied by perpendicular distance |
Mass measures the amount of matter; weight is a gravitational force. Their units are different. For example, a mass of , with , gives the unrounded weight calculation . The relationship , the unit facts in the table and the meaning of are not in the formula booklet: learn them. Force and moment methods are developed later. Trigonometric ratios and the coefficient of friction are dimensionless: they have no physical unit.
Worked example 1: metres per second
Question. Convert into .
Plan. Replace kilometres by metres and hours by seconds in the same fraction.
Why this step? Multiplying by alone would give metres per hour, so the time unit must change too.
Answer. The speed is .
Check. In one hour, .
The next example changes only the direction of conversion. Reverse the unit factors rather than trying to remember whether a decimal multiplier should go above or below the line.
Worked example 2: kilometres per hour
Question. Convert into .
Plan. Find the metres covered in an hour, then convert metres to kilometres.
Why this step? The distance in an hour is times the distance in a second; the number of kilometres is then times smaller than the number of metres.
Answer. The speed is .
Check. , recovering the original speed.
Both conversions describe exactly the same motion. Converting first also prevents a subtler error: adding quantities expressed in incompatible units.
Watch out
Wrong: . Only the length unit has changed. Right: . Convert the denominator as well as the numerator.
Try the reverse conversion once more, with a new speed.
Position, displacement and rates of motion
Choose an origin and a positive direction before using a sign to describe motion.
On a straight road, take a lamp post as the origin and east as positive. Position means west of the lamp post. A displacement of from there ends at : the displacement is a change, not the final position.
Displacement and distance
Displacement is the change in position, including direction. From to , it is . Distance travelled is the total length of the route, regardless of direction. A return to the starting point has zero displacement, but need not have zero distance.
A scalar has magnitude only; a vector has magnitude and direction. Distance, speed, time and mass are scalars. Displacement, velocity, acceleration and force are vectors. Along one axis, a signed number records a vector's direction; reversing the positive direction reverses its sign, without changing the motion.
Velocity is the rate of change of position. Speed is its magnitude, so in straight-line motion speed is . Acceleration is the rate of change of velocity. These definitions and the speed–velocity relationship are not in the formula booklet: learn them. A velocity of means speed in the negative direction.
Average rates
Over an interval of duration ,
Not in the formula booklet: learn it.
An average describes the whole interval. It need not equal the velocity or speed at any particular stated instant.
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